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GitHub - leohhhhn/Hood-Warfare-2

BUY ON STEAM / MODES / MAPS / TECH / ROADMAP / REPORT A BUG Rival gangs fight for control of Chicago. Pick a side, customize your weapons, and fight other players across six action-packed game modes. Spin the block and take over the streets in this chaotic

0 次阅读2026/11/10 发布
GitHub - leohhhhn/Hood-Warfare-2 来源图片

社区作者 · zZz

它解决什么问题

BUY ON STEAM / MODES / MAPS / TECH / ROADMAP / REPORT A BUG

Rival gangs fight for control of Chicago.

Pick a side, customize your weapons, and fight other players across six action-packed game modes. Spin the block and take over the streets in this chaotic multiplayer FPS.

Hood Warfare 2 brings back the chaotic gameplay and humor of the original, rebuilt from the ground up in Unreal Engine 5 with updated visuals, new weapon animations, and a brand new set of maps.

Tip No crew online? Spin up a private match, pick your map and mode, and fill the lobby with bots.

Title Hood Warfare 2

Genre Action / Multiplayer FPS

Developer Trapstar Games

Publisher Trapstar Games

Franchise Hood Warfare

Engine Unreal Engine 5

Release October 8, 2026

Store store.steampowered.com/app/5155360

# Mode Type Teams Lives How You Win

01 Turf War Territory control 2 Respawn Earn points for every zone your gang holds. Push the other team off theirs.

02 GangBang Team deathmatch 2 Respawn Two gangs go head to head. Most kills wins.

03 Chaos Free for all None Respawn Every man for himself. Top the board on kills.

04 Hit A Lick Capture the bag 2 Respawn Take the bag from the enemy hood and bring it home while your crew guards yours.

05 Destroy The Block Bomb plant / defuse 2 One One gang plants, the other defuses. One life per round.

06 Chain Snatch Kill confirmed 2 Respawn Snatch the chains enemies drop to score, and grab your teammates' chains before the other gang does.

Mode flow: Destroy The Block (click to expand)

stateDiagram-v2 direction LR [*] --> BuyPhase: Round start BuyPhase --> Live: Loadouts locked Live --> Planted: Bomb planted Live --> AttackersEliminated: All attackers down Live --> TimeExpired: Clock hits zero Planted --> Defused: Defuse complete Planted --> Detonated: Fuse expires Planted --> DefendersEliminated: All defenders down AttackersEliminated --> DefendersWin TimeExpired --> DefendersWin Defused --> DefendersWin Detonated --> AttackersWin DefendersEliminated --> AttackersWin DefendersWin --> [*] AttackersWin --> [*]

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Hold down the streets or take the fight indoors. Every map has multiple routes, sightlines, and positions to learn.

DOWNTOWN

URBAN / MID TO LONG RANGE

High-rises, wide avenues, and alley flanks. Control the intersections and you control the map. THE SUBURBS

RESIDENTIAL / CLOSE TO MID RANGE

Backyards, fences, and houses you can clear room by room. Every porch is an angle. THE TRENCHES

STREET / CLOSE QUARTERS

Tight blocks and short sightlines. Fast, loud, and unforgiving. CHICAGO MALL

INDOOR / VERTICAL

Multiple floors, storefronts, and atriums. Rotations happen up and down, not just side to side.

命令
Set up your loadout with perks and equipment before every match, then tune every gun to how you play.

LOADOUT +-----------------------------------------------------------------------+ | PRIMARY . [ SIGHT ] [ MAGAZINE ] [ GRIP ] [ SUPPRESSOR ] [ + ] | | SECONDARY . [ SIGHT ] [ MAGAZINE ] [ + ] | | EQUIPMENT . [ LETHAL ] [ TACTICAL ] | | PERKS .

[ SLOT 1 ] [ SLOT 2 ] [ SLOT 3 ] | +-----------------------------------------------------------------------+ ATTACHMENTS unlocked through weapon challenges SKINS unlocked through kills with each gun

Slot What It Does

Sights Swap irons for optics. Trade speed for precision.

Magazines Bigger mags, faster reloads, or both.

Grips Tame recoil and steady your aim.

Suppressors Stay off the radar while you work.

Perks Passive edges that define your role in the squad.

Equipment Lethals and tacticals to break a hold or lock one down.

Hood Warfare 2 is a full rebuild of the original on Unreal Engine 5 , using a server authoritative multiplayer model so every hit, plant, and chain snatch is decided in one place.

flowchart LR subgraph CLIENT["CLIENT"] direction TB IN["Input"] --> PRED["Movement prediction"] PRED --> FX["Animation, VFX, audio"] HUD["HUD and UI"] end

subgraph SERVER["SERVER (AUTHORITATIVE)"] direction TB GM["Game Mode rules"] --> GS["Game State"] HIT["Hit validation"] --> GS OBJ["Objectives: zones, bags, bombs, chains"] --> GS BOT["Bot AI"] --> GM end

subgraph BACKEND["PLATFORM"] direction TB STEAM["Steam: auth, friends, sessions"] PROG["Progression: XP, unlocks, skins"] end

IN -- "RPCs" --> HIT GS -- "Replication" --> HUD GS -- "Replication" --> FX SERVER <--> STEAM SERVER --> PROG

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RENDERING

  • Unreal Engine 5 rendering pipeline
  • Dynamic lighting for night and dusk streets
  • Rebuilt first person weapon animations
  • Updated character and environment art

GAMEPLAY

  • Six rule sets driven by one modular game mode layer
  • Modular attachment system per weapon
  • Perk and equipment loadouts
  • Bots that fill any lobby, any mode

NETWORKING

  • Server authoritative game state
  • Client side movement prediction
  • Replicated objectives and scoring
  • Steam sessions, friends, and invites

PROGRESSION

  • Player reputation and level system
  • Weapon challenge tracks for attachments
  • Per weapon kill milestones for skins
  • Persistent unlocks across sessions

Repository layout (click to expand)

hood-warfare-2/ |-- .github/ | |-- ISSUE_TEMPLATE/ | | |-- bug_report.yml Structured bug reports | | |-- feature_request.yml Ideas and suggestions | | -- config.yml Links to Steam discussions | -- pull_request_template.

md |-- assets/ README artwork (animated SVG) |-- docs/ | -- PATCH_NOTES_TEMPLATE.md |-- .gitattributes Git LFS rules for Unreal assets |-- .gitignore Unreal Engine 5 ignore rules |-- CHANGELOG.md |-- CONTRIBUTING.md |-- SECURITY.md -- README.md

flowchart LR A(["Play matches"]) --> B["Earn XP"] B --> C["Level up reputation"] C --> D["Unlock weapons and equipment"] D --> E["Complete weapon challenges"] E --> F["Unlock attachments"] D --> G["Rack up kills per gun"] G --> H["Unlock skins"] F --> A H --> A

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Every unlock is earned in game. Build your reputation, grind your favorite gun, and flex the skins on the opposing gang.

Status Milestone

Full launch on Steam, October 8, 2026

Six game modes, four maps, bots, private matches

Post launch balance and stability patches

New maps

New weapons and attachments

More skins and challenge tracks

Note Full patch history lives in CHANGELOG.md and on the Steam news hub .

Need Where To Go

Found a bug Open a bug report

Have an idea Submit a feature request

Found an exploit or cheat Read SECURITY.md . Do not post it publicly.

Talk with the community Steam discussions

Patch notes CHANGELOG.md

System requirements (click to expand)

See the Steam store page for the current minimum and recommended specs.

Disclaimer

Hood Warfare 2 is a work of fiction made for entertainment. Neither Hood Warfare nor Trapstar Games promotes or condones any form of real life gang violence. The game does not attempt to portray real life events.

Gang violence is a complex issue that this game does not attempt to replicate or promote.

TRAPSTAR GAMES / Hood Warfare 2 © 2026 Trapstar Games. All rights reserved.

— 本文由 AI 根据公开来源辅助整理,命令、版本与许可证请在使用前到原始页面复核。

安装 / 开始使用

System requirements (click to expand) See the Steam store page for the current minimum and recommended specs. Disclaimer Hood Warfare 2 is a work of fiction made for entertainment.

Neither Hood Warfare nor Trapstar Games promotes or condones any form of real life gang violence. The game does not attempt to portray real life events. Gang violence is a complex issue that this game does not attempt to replicate or promote.

TRAPSTAR GAMES / Hood Warfare 2 © 2026 Trapstar Games. All rights reserved.

来源教程配图

Hood Warfare 2
配图 1 · Hood Warfare 2查看原图
6 modes, 4 maps, Unreal Engine 5, PvP and bots, released Oct 8 2026
配图 2 · 6 modes, 4 maps, Unreal Engine 5, PvP and bots, released Oct 8 2026查看原图
01 Overview
配图 3 · 01 Overview查看原图
Hood Warfare 2 key art
配图 4 · Hood Warfare 2 key art查看原图
教程配图
配图 5 · 教程配图查看原图
02 Game Modes
配图 6 · 02 Game Modes查看原图
Turf War, GangBang, Chaos, Hit A Lick, Destroy The Block, Chain Snatch
配图 7 · Turf War, GangBang, Chaos, Hit A Lick, Destroy The Block, Chain Snatch查看原图
03 Maps
配图 8 · 03 Maps查看原图

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