游戏与 UI · MiniMax H3 (Hailuo 03)
MiniMax H3 案例 073 · @AllaAisling
Use Image 1 for environment style. Use Image 2 for investigation UI. [0–3s] Third-person exploration inside an abandoned mansion. The player walks through a hallway where photog…
完整提示词
Use Image 1 for environment style. Use Image 2 for investigation UI. [0–3s] Third-person exploration inside an abandoned mansion. The player walks through a hallway where photographs float in the air. [3–6s] The player activates memory vision. The entire room rewinds backward: broken objects rebuild themselves, dust flies upward, candles relight. [6–10s] The player moves between past and present versions of the same room. A hidden clue appears only for one second during the transition. [10–13s] The camera follows the player stepping through a photograph into a reconstructed memory world. [13–15s] The UI reveals the solved mystery. The mansion changes permanently based on the discovered truth. Audio: subtle piano, clock ticking, reverse sound effects. Negative: no horror gore, no random ghosts, no confusing time jumps.
为什么这样写
来自 @AllaAisling 的公开 MiniMax H3 实测案例。建议先复用主体、时间轴、镜头与音频结构,再替换角色、商品或场景变量。
模型与出处
使用模型
MiniMax H3 (Hailuo 03)
提供方
MiniMax / Hailuo AI
提示词是依据官方公开指南与示例整理的学习版本;不同模型结果会随版本、输入素材、随机种子和参数变化。