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游戏与 UI · MiniMax H3 (Hailuo 03)

MiniMax H3 案例 031 · @cocktailpeanut

A handheld found-footage shot from behind a person playing an authentic Street Fighter II arcade cabinet in a dim 1990s arcade. Ryu and Ken begin a normal match as the announcer…

0 次阅读2026/08/08 发布按提示词中的镜头与时间轴执行
生成结果来源:Cheerself AI 收录 · @cocktailpeanut X 原帖使用来源站预览

完整提示词

A handheld found-footage shot from behind a person playing an authentic Street Fighter II arcade cabinet in a dim 1990s arcade. Ryu and Ken begin a normal match as the announcer shouts, “Fight!” The camera suddenly rushes toward the curved CRT screen in one continuous motion; reflections and scanlines expand into giant glowing red, green, and blue phosphor dots, then the camera passes through them and the image resolves into a clean full-screen 4:3 Street Fighter II game view with crisp 16-bit pixel art and subtle CRT scanlines. Chun-Li unexpectedly jumps into the match, followed by Blanka dropping from above, Dhalsim teleporting into the center, Zangief charging in, and several more fighters entering from both sides. The stage widens as the match becomes a chaotic but readable eight-player free-for-all: Sonic Booms cross the screen, Blanka’s electricity shocks multiple fighters, Zangief spins through a crowd, characters collide in midair, and health bars rapidly drain. Everyone unleashes a special move at once, filling the screen with pixel explosions and impact flashes. When the smoke clears, every fighter is knocked out except Dhalsim, calmly floating above the pile. The announcer declares, “Dhalsim wins. Perfect!” Authentic arcade sound effects, energetic chiptune music, no modern 3D graphics, no camera shake after entering the game.

为什么这样写

来自 @cocktailpeanut 的公开 MiniMax H3 实测案例。建议先复用主体、时间轴、镜头与音频结构,再替换角色、商品或场景变量。

模型与出处

使用模型

MiniMax H3 (Hailuo 03)

提供方

MiniMax / Hailuo AI

Cheerself AI 收录 · @cocktailpeanut X 原帖

提示词是依据官方公开指南与示例整理的学习版本;不同模型结果会随版本、输入素材、随机种子和参数变化。