返回案例库

动画与二次元 · MiniMax H3 (Hailuo 03)

Q版二次元回合制战斗 `AI 反推`

Duration: 15 seconds | Aspect ratio: 16:9 | Style: 3D anime chibi fantasy RPG video game SCENE Floating circular stone arena above clouds. UI overlays including health bars, a "…

0 次阅读2026/08/14 发布按提示词时间轴执行镜头运动16:915
Q版二次元回合制战斗 `AI 反推` 效果预览
生成结果来源:@Preda2005 原帖 · 经 tryminimax.asia / xianyu110 开源整理使用来源站预览

完整提示词

Duration: 15 seconds | Aspect ratio: 16:9 | Style: 3D anime chibi fantasy RPG video game SCENE Floating circular stone arena above clouds. UI overlays including health bars, a "TURN 1" banner, and an "END TURN" button. Six chibi anime characters in animal kigurumi costumes stand on glowing hexagonal tiles. SHOT BREAKDOWN 0-4s — Static wide shot of the arena. Three stylized playing cards slide into view at the bottom edge. 4-8s — The center card rises. A massive, glowing golden spirit beast manifests over the left-side characters. 8-12s — A glowing red and white shield forms in front of the right-side lion character. Floating "-120" text pops up above the right team amidst rising ground mist. 12-15s — A pink magical slash impacts the right team, generating "-128" and "-150" text. A glowing torii gate appears. The top banner updates to "TURN 2" and right-side health bars deplete. CAMERA Fixed high-angle wide shot, imitating a static video game perspective. Zero camera movement or cuts. LIGHTING & PALETTE Bright daytime sunlight, soft volumetric clouds. Cool stone grays, bright cyan and neon red UI accents, gold and magenta magical VFX. AUDIO Upbeat fantasy orchestral music. UI card-slide clicks, magical conjuration chimes, and energetic impact sound effects during the attack. AVOID Photorealism, live-action, shaky camera, dramatic shadows, dynamic camera tracking, realistic human proportions.

为什么这样写

开源案例按“主体与参考素材 → 时间轴与镜头 → 动作连续性 → 光线风格 → 对白、环境声与音效 → 限制条件”组织。原作者:@Preda2005。

模型与出处

使用模型

MiniMax H3 (Hailuo 03)

提供方

MiniMax / Hailuo AI

@Preda2005 原帖 · 经 tryminimax.asia / xianyu110 开源整理

提示词是依据官方公开指南与示例整理的学习版本;不同模型结果会随版本、输入素材、随机种子和参数变化。